Well even fighting genre oversaturation, more fighting games pour in anyways.
also, KOFXIV is confirmed to have underwhelming reception. maybe they made decent profit, maybe not, but it’s obvious that they can’t bank on KOF unless KOFXV generates a significant stronger reception, and of course they have to update the graphics further cause the PS2 graphics jokes were relentless towards KOFXIV, even after the graphics patch.
So KOF is back on the drawing board, while Samurai Shodown is still fresh and untested for a new gen game.
plus there’s nothing in the fighting genre today that matches Samurai Shodown style. well yes, there’s For Honor, but that’s not within the FGC’s biased preferences.
2.5D (or even 3D) Samurai Shodown could get a lot of interest, especially depending how high tier its graphics are (lets face it, graphics sell games before anything else)
SNK did say they have several projects, it makes sense for SS7 to be one of them if they really are in touch with the most potential franchises. Let’s be series, Garou/Fatal Fury can’t make KOF numbers (not even MOTW got the hype any of the KOFs received), neither would a new Art of Fighting.
Samurai Shodown has greater chance of becoming mainstream , especially if they go more MK route with it like uncensored SSVS(blood and gore sell).
and I’m miffed they still didn’t bother to bring Metal Slug Attack to PS4, that seems to add brand new unique playable characters.
they should do a Player Unknown BattleGrounds inspired 3D Metal Slug game.
well anyways, if SSV Special isn’t on PS4 and Vita within these next two weeks, I might flip a napkin or something.
Code Mystics hasn’t updated their twitter much. SNK like should market it more, even though it’s a port, it’s still a rare masterpiece.