Scared to hit a button


#1

As the title suggests I’m having trouble doing anything since I’m scared of being punished , so what should I do ?


#2

In what game? In what situations? Stating the obvious, what are you doing that’s causing you to be punished?


#3

Mostly Tekken and Street fighter .
I’m starting to get to the ranks where good players are in , and most people I play use a rush down style and I use a very defensive style . I know what’s safe and what’s not but I punish kind of incorrectly and get punished for it hard , so I developed the habit of just defending and doing the minimum damage with a low poke or an over head .
P.S: I tried switching to rush down and it didn’t suit me .


#4

Wht character do you main? What are their good buttons?. What are the effective ranges? Just ‘fundamental’ things to look for in any fighting game.


#5

I main sakura in Street Fighter and she has a mid to close range . her cr.mk is a great poke if I’m not wrong and s.hk is a great mid range move to punish people who walk forward a lot and i like using it , these are the notable ones . I don’t think the rest need to be mentioned like cr.hp to punish jump ins or cr.lk or cr.lp which is safe for most characters .
As for tekken I’m using Asuka which is a whiff punish character and Hwoarang who plays different from a person to another .


#6

What you are worried about are ‘frame traps’, this where a skilled player leaves holes in their combos just long enough for an opponent to begin a counter move but the counter move will itself be countered allowing a combo to be either started against a turtler or extended, I always get succkered with them. If your not cornered the best thing you can do is probably attempt to take any opportunity to get to a comfortable distance by dashing out or if you want to try and attack back use the quickest move you have such as cr.LP and then get away.


#7

As Sakura, they should be scared to hit buttons because of the damage output! You should try for some tatsu loops and confirm cr.lk/jabs into a combo. Also, each time you get you should think what you should’ve done different, ie, I should’ve hit the button earlier/ hit the button later/ hit a different button/ not hit a button. Getting punished for attempting something reasonable isn’t so bad as you’ll build your intuition over time.


#8

Frame traps are one of the reasons that made me scared to do anything but the more I think about it the more I think that I need to learn rush down while keeping my defensive style , because I’ll need it at higher ranks and just defending won’t get me anywhere .