After returning from a long hiatus from MvC2, I’ve decided to narrow down to 3 teams to play and thats IT. Ive got the 1st 2 picked and love em. And for the 3rd I know I want to play Sentinel/Cable/ some AA assist.
I figured Cyclops was the natural choice… hit his assist, Cable gets a free AHVB x Y. But I’m curious about some other stuff that I know you experienced players can clear up real quick. Please bear with any noobishness:
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Why might Commando be better than Cyclops in this team? I like that a landed Cyke aaa gives my other guys free big damage. Is this the case for CapCom too? I never used him back in the day, so I’m a little fuzzy about what his aaa gives me other than good anti-rush down defense(which Cyke provides too)
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If I go with Cyclops, what can Sentinel do when the AAA hits? I remember off a landed Cyke aaa, with any character you can dash in, superjump, and air combo of choice. Is that what i should be thinkin w/ Sent? Or can I go into the HSF loop stuff? Havent had a chance to test that yet.
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Just a shot in the dark, but might Psylocke be a good fit instead? or does she not fit in this team dynamic? I’ve always been unclear about what Psylocke aaa gives me other than helping a mag/storm rushdown plan.
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And lastly, is there a benefit to having Cable 1st and Sent 2nd or vice versa? Both seem to be decent batteries, both seem to use meter well, and both orders seem DHC friendly. Has theory I’m unaware of answered this question already?
Thanks in advance for any responses! I’m really happy to be playin this game again, forgot how fun it is!