No nerfs please. Maybe a buff or two if Capcom is feeling generous. But he’ll probably be nerfed again. Already been three times now.
What I think about some things listed here:
Anyone who thought the head stomp nerf was justified needs to get a clue, sorry. Don’t want to be mean but it literally does nothing but make it harder for the Seth player. Everything still works, it’s just harder for no damn reason. Like the only thing that isn’t viable anymore is going air to air with it and that was more of a style thing.
LP SPD range is fine. The range on the other versions and damage overall could be better, though.
Vanilla Dive kick would be sweet, but I don’t see it happening.
Doesn’t need more health. What he does need is a few more buffs to compensate for the fact that Akuma has 50 more though and everything but a command grab. Stun should stay where it is (was a pretty significant buff.)
Damage in some situations should be a little higher, but otherwise, Seth’s damage should stay where it is. His stun dealing is already pretty good too, although maybe adjust it so he stuns in 2 punishes instead of 2.5 most of the time.
Seth would looove a 3f normal, but they’d probably have to adjust SPD start up if they did, which could end up being pretty bad. Knowing Capcom, they’d give it to something that doesn’t hit crouching opponents…
Sonic Boom could use an improvement if they don’t return jumping limbs.
Walk speed buff would be nice…can dream.
Ultra 1 needs to come back. There was no reason to take it away when you look at the other changes done.
Better teleport would be a god send. Might be a little too crazy for the scrubs, though.
Tanden is already really good. I hope they don’t make it worse.
fst.HP recovery is really shitty…I hope they buff that a little because I’ve lost matches off of half screen whiffed fst.HPs, that’s kind of annoying without jumping limbs. Would like limbs back too though.
I really have a love hate thing going on with how people who don’t play Seth, view Seth now. Like they literally understand that “hey, he has 7f inv SRK into SPD! Super good character.” Totally disregard footsies, walk speed, safe jump options, frame traps, how the character can get in, how the character can get out. I’m starting to think that most people with this edition, when discussing tiers or characters in general really, think about three things:
- How many gimmicks does he have?
- How many shenanigans does he have?
- Can he make you guess on wake up?
Top tier character my ass. Mid tier I can believe though.**