Thanks for the comments so far, most of them, if not all, are valid.
People don’t seem to realize how packed the movelist currently is, when zoomed at 150% on my 17’’ screen, I can read the tinyest elements but not at 100%. What I’m trying to do is base my work on what the japanese IC already offers, add a few extras but not make a complete FAQ for it. What I want to use the final doc for is on a real arcade cabinet (btw, does anyone know the real size of such an instruction card ? Noone has been able to tell me so far). People can refer to some online content afterwards if they want more in-depth knowledge of the game.
What I going to do as soon as I have time, is remove the hidden Gouki Supers and put his two missing specials (btw, not present on the original !) since as it is they add tons of problem (legibility, too little space, etc …).
As for the names, I’m usually not really responsible for the various “glitches” seen on the draft document, I followed what material was available on the internet (on strategywiki or Kao Megura’s FAQ on gamefaqs - this last document using the term Yoroi Dooshi several times I figured it wasn’t a typo, same for shouryuuken). I also don’t want to list “Tengu Stone” (even if I know the Super under this name) because all other Oro supers are the japanese names (However I will correct the other english supers).
I will check the SRK wiki on the matter since I like the names better (Light of Virtue instead of the adapted japanese name).
Regarding the “Air/In Air” thing, I would have hoped someone would suggest a “substitute” that would be short, easy to understand and not confusing. I figured “AIR ONLY” and “+/- AIR” (as an option) would be good. What you guys think about this ?
Hopefully, I’ll post a doc update this afternoon (GMT +1).