I don’t think that’d make him too shoto-esque. The three frame, low hitting start-up invokes a viable reversal for wake-up pressure and we are STILL vulnerable if the whole things whiffs , albeit we simply don’t go sailing up into the air. I wouldn’t suggest giving it the invulnerability and priority of an SRK, just those start-up and low hitting benefits.
Alternatively: perhaps break it down to one or the other:
a.) Grounded tatsu starts in three frames and hits low. Otherwise unchanged.
b.) Grounded tatsu remains the same albeit when blocked, he remains grounded but somewhat vulnerable.
I think the key point is allowing tatsu to hit low to give us at least SOME wake-up threat. I considered perhaps suggesting that only EX tatsu hits low, but then to FADC out we’d need to gobble up THREE EX stocks which is just plain ridiculous.
OR - perhaps have the three frame + low hitting options applicable ONLY to LIGHT KICK grounded tatsu. This is fair. This gives us:
- A go to wake-up option we can fadc out of
- Fast start-up to make it a somewhat viable anti-air despite it having quite a small range
- Its the lk version, so its not over-powered at all and some hits can whiff, although we’d likely nab that first hit at least anyway
The idea is not so much to render it as our go-to anti-air option, but moreso a wake-up threat. Its the lack of a wake-up threat that makes Gouken the only character you freely walk up to and just plain throw again and again. Combine that with his sluggish jabs and light kicks and he’s quite easily vacuumed in time and time again even when we try to stave off cheeky throw attempts with jabs. I personally revert to neutral jumps, back dashes and EX flips though these options are all somewhat fickle and laden with gambles.
Noone’s smashing out reversal SRKs on wake-up all the time. Few people do. But the mere THREAT of wake-up SRKs (or flash kicks, teleports, ex scissors, etc) being an option is what prevents the rest of the cast being molested to the degree Gouken is on wake-up. If Gouken suddenly had a reversal wake-up lk tatsu that hit low that we could smash out, you bet your ass they’d perhaps hold off being so ballsy. We can also FADC out if we are baited which would go a long way towards making Gouken so much more viable.