Sf4 in normal screen looks nicer!


#1

anyone agree? i thought the graphic looks more like 2d , look kinda like third strike graphic when you switch to normal screen instead of wide screen…


#2

im gonna go ahead and disagree, sf4 on 1080 is an eyegasm of visual splendor.


#3

I wouldn’t say it looks better, but it definitely looks better in SD than most HD games do.


#4

yeah, i agree with the original post. i’m running the game on a sanwa pfx crt 4:3 monitor in 480p, it looks really good. i wouldn’t exactly call this game visual splendor on any set up though.


#5

I think the OP is talking about having the game in 4:3, not in SD. Not exactly interchangeable.


#6

But how exactly does aspect ratio affect the appearance of the 3D graphics? This topic confuses me.


#7

SF4 is native widescreen, when run in 4:3 the picture gets compressed and the picture quality is lower. Also navigation menus are almost impossible to navigate unless you’re 2 feet in front of the screen. SF4 was meant to be played in HD widescreen.

Actual 2D fighters like Kof12 and BlazBlue do an excellent job when played in 4:3 SD as proportions and aspect ratios remain true. Also text is clearly legible in SD.


#8

Honestly, I think BlazBlue looks a lot worse in SD, especially when using composite, then it looks terrible.


#9

just go into system setting and change to normal screen mode and youll see, i personally like this setting because the character shrink smaller, its almost the same size as the characters in most 2d games and plus i just dont like those huge characters in wide screen for some reason…