Target people: X3100 users (intel’s onboard video for notebooks) and I’m pretty sure some other low-end video cards may present this problem as well.
We can play the game at 60 FPS if we set everything to low/off, 640x480, no v-sync and fixed franerates.
It’s wonderfull to be able to play such a new game at 60 fps in a crappy vga like this, but theres a problem.
The problem: Missing Textures. Ryu’s fireball for example, can only be seem if we set the “model quality” to HIGH. This is really bad because if we set model quality to high we are now playing at 30~40 fps, and we know this is unplayable. But playing with invisible hadoukens is also unplayable.
The conclusion: It seems like fireballs are part of the model texture instead of being something completely independent (ryu’s fireball’s texture are tied to Ryu’s texture, and some cards can only see this “part” when the textures are set to high, more detailed)
The solution(??): Skin mods are becoming famous right now, everyone is trying to make chars look really cool and stuff, with bring me to the question: Could this be the solution to our problems? When you guys do a skin-mod, can u change the way fireballs look? Can we be able to create a character skin that makes hadoukens be visible when model quality is set to low?
Thanks in advance