Sorry if this is a repost, but I didn’t find the thread.
Does anyone know why Sf4 doesn’t use straight up ping in MS latency? Pretty much every PC game I play does, and it seems to be the most accurate method.
I play a lot of Sf4 matches with orange - yellow bars that have horrible lag, and some with no bars whatsoever are lag free. Anyone else experience this? I’m given up even using the “stability” gauge.