these are just a few examples of what is possible and how much more depth that can be added to the game. i picked zang since he is my main and i know the most about him and how he fits into sf4.
being able to absorb between 1 or 2 hits with his focus allows him to mix up his defense and opens up for spd possibilities. if you tried to jump in rh into low rh for the knockdown, he absorbs both and you eat the spd. if you jump in rh, low forward into fireball, he eats the fireball.
with his banishing hand, you have to guess if he did a strong or a fierce one. the strong hits once, the fierce hits twice. if you block the strong bhand and tried to wait out two hits of the fierce bhand, spd. if you block for the strong bhand and tried to reversal after one hit but two hits came out and kept you in the block stun longer, you miss your reversal, spd. if you tried to reversal after one hit, and then again after the second hit (ie dragon punch twice) and zangief blocks after your reversal dp comes out, spd.
now this doesn’t mean that zang is guaranteed an spd because there is still a one frame window for a reversal prior to the spd. zang does a strong bhand and tries to spd and you guess right, zang eats the reversal. he does the fierce, you wait out two hits and then reversal, zang eats it. oh, and the jab bhand is short and quick. no contact (block or otherwise) whiff and you’re sitting there blocking like an idiot, spd.
remember this incarnation of zang does not have a dash or super. he has an ultra that he builds from being hit or absorbing from focus attacks. the man is slow and a large lumbering target.
anyway, i know this is the wrong forum, but i felt i’d get better responses here and not a bunch of flames. take it for what it’s worth,