Abel

## Spoiler

crMK - 60 increased to 70

L/M/H Tornado Throw - 20 damage removed

EX Wheel Kick damage changed from 120*60 to 60*120

Ultra - 551 reduced to 500

Akuma

## Spoiler

Far HK - 50*60 changed to 60*40 (loss of 10 damage)

crMP - 70 reduced to 60

crMK - 70 reduced to 60

crHK - 110 reduced to 90 stun reduced from 200 to 100

Shakunetsu LP - Stun increased from 100 to 200

Shakunetsu MP - damage reduced from 50*50 to 35*35

Shakunetsu HP - damage reduced from 50x3 to 33x3. Stun reduced from 50*50*100 to 35x3

Shakunetsu EX - damage reduced from 60x3 to 47x3. Stun reduced from 100x3 to 70x3

LP SRK - damage reduced on early frames from 130 to 100. Stun reduced from 200 to 100

MP SRK - damage reduced from 80*80 to 70*60. Stun reduced from 100*100 to 80*50

HP SRK - damage reduced from 80*60*50 to 70*50*30. Stun reduced from 100*50*50 to 70*50*30

LK Tatsu - Stun reduced from 100 to 50

Demon Flip Throw - Stun reduced from 200 to 150

Ultra - Damage reduced from 600 to 510

Balrog

## Spoiler

Forward / Back throw damage reduced from 140 to 130

LP Headbutt - Damage reduced from 130 to 100

MP Headbutt - Damage reduced from 140 to 120

HP Headbutt - Damage reduced from 160 to 140

Ultra - Damage reduced from 519 to 491

Blanka

## Spoiler

Ultra - damage reduced from 600 to 495

Cammy

## Spoiler

crHP - damage reduced from 110 to 90

LK Cannon Spike - Damage on early frames reduced from 120 to 100 stun reduced from 200 to 100. Damage on later frames increased from 80 to 120 stun increased from 100 to 150.

MK Cannon Spike - Damage on early frames reduced from 140 to 100 stun reduced from 200 to 100. Damage on later frames increased from 90 to 140 Stun increased from 100 to 180.

HK Cannon Spike - Damage on early frames reduced from 150 to 100 stun reduced from 200 to 100. Damage on later frames increased from 95 to 160 stun increased from 100 to 200.

EX Cannon Spike - Damage on early frames reduced from 160 to 150.

Cannon Strike - Damage reduced from 70 to 60

Super - Damage reduced from 400 to 350

Ultra - damage reduced from 540 to 480

Chun Li

## Spoiler

crLP - Damage reduced from 40 to 30

EX Lightning Kicks - Damage reduced from 50x4 (200) to 40x4 (160)

LK Hazan Shu - Damage reduced from 100 to 90

MK Hazan Shu - Damage reduced from 120 to 110

HK Hazan Shu - damage reduced fromm 150 to 130

EX Hazan Shu - Damage reduced from 200 to 170

LK SBK - Damage reduced from 40x5 (200) to 32x5 (160). Stun reduced from 50x5 (250) to 36x5 (180)

MK SBK - Damage reduced from 30x7 (210) to 25x6*30 (180). Stun reduced from 40x7 (280) to 28x6*32 (200)

EX SBK - Damage reduced from 30x4*50 (170) to 30x5 (150) stun reduced from 50x4*100 (300) to 50x4*60 (260)

Ultra - Damage reduced from 510 to 460

C. Viper

## Spoiler

Ultra - Damage reduced from 540 to 480

Dan

## Spoiler

No changes whatsoever

Dhalsim

## Spoiler

## Normals

zoom MP - Damage increased from 60 to 70

Zoom HP - Damage increased from 80 to 85

Zoom MK - Damage increased from 60 to 70

Zoom crLP - Damage increased from 15 to 25

Zoom crMP - damage increased from 50 to 60

zoom crHP - damage increased from 70 to 80

Downback crLP - damage increased from 20 to 30

downback crHP - damage increased from 80 to 100

Jumping Zoom LP - damage increased from 20 to 40

jumping zoom MP - damage increased from 60 to 70

jumping zoom HP - damage increased from 70 to 85

Jumping zoom LK - Damage increased from 30 to 40

jumping zoom MK - damage increased from 50 to 70

Jumping back + MP - damage increased from 40 to 80

Jumping back + HP - damage increased from 70 to 100

Jumping back + MK - damage increased from 60 to 80

Yoga Drill - Damage increased from 60 to 70

Yoga Mummy - damage increased from 80 to 90

Specials:

LP Yoga Flame - damage increased from 70 to 110

MP Yoga Flame - damage increased from 90 to 140

HP Yoga Flame - damage increased from 100 to 170

EX Yoga Flame - damage increased from 80*80 (160) to 90*90 (180)

LK Yoga Blast - Damage increased from 70 to 130 (Also became a hard knockdown)

MK Yoga Blast - Damage increased from 80 to 150 (Also became a hard knockdown)

HK Yoga Blast - Damage increased from 90 to 180 (also became a hard knockdown)

EX Yoga Blast - damage increased from 50*50 (100) to 70*70 (140) (Also became a hard knockdown)

E. Honda

## Spoiler

Far HP - Damage reduced from 140 to 120

Neutral Jump HP - Damage reduced from 140 to 120

Angle Jump HK - damage reduced from 130 to 110

HK Butt Drop - Stun on rising hit reduced from 150 to 100

El Fuerte

## Spoiler

close HP - Stun reduced from 200 to 150

LK Guacamole - Damage increased from 100 to 120

MK Guacamole - Damage increased from 110 to 130

HK Guacamole - Damage increased from 120 to 140

EX Guacamole - Damage increased from 160 to 180

Propeller Tortilla - Damage reduced from 150 to 132

Ultra - Damage reduced from 518 to 470

Fei Long

## Spoiler

crLP - damage reduced from 30 to 20

Super - Damage reduced from 400 to 370

Gen

## Spoiler

## Mantis

sLP - Damage reduced from 30 to 25

sMP - Damage reduced from 70 to 55 when close. Damage reduced from 80 to 55 when far.

sHP - Damage reduced from 80*60 to 70*40

sLK - close range version damage increased from 30 to 40

sMK - damage reduced from 70 to 60

crLP - Damage reduced from 30 to 20

crHK - damage reduced from 100 to 85

NJ LP - damage reduced from 50 to 40 (to match angle jump)

NJ LK - damage increased from 30 to 50

NJ MK - Damage reduced from 80 to 70 (to match angle jump)

FJ LK - damage increased from 40 to 50

Super - Damage increased from 280 to 300

Crane

sMK - damage increased from 80 to 100

sHK - damage reduced from 80*70 to 70*50

crMP - damage reduced from 90 to 70

J MK - damage changed from 80 on forward jump to 70

LP Jasen - damage changed from 20x2*80(120 to 20x2*60(100). Stun changed from 50x3(150) to 20x2*80(120)
MP Jasen - damage changed from 20x3*80 (140) to 20x3

*65 (125). Stun changed from 50x4 (200) to 20x4*80 (140)

HP Jasen - Damage changed from 20x4

*80 (160) to 20x4*70 (150). Stun changed from 50x5 (250) to 20x4*80 (160)

Super - Damage increased from 300 to 320

Gouken

## Spoiler

clsHP - damage reduced from 105 to 100

far HP - damage reduced from 125 to 90

crHP - damage reduced from 100 to 80

Gohadoken - Damage reduced from 70 to 55. Stun Reduced from 100 to 50

Gohadoken Charged - Damage reduced from 60*60 to 55*55. Stun reduced from 100*50 to 50*50

EX Gohadoken - Damage reduced from 70*70 to 60*60. Stun reduced from 100*100 to 80*80

EX Gohadoken Charged - Damage reduced from 70x2*70x2 to 60x2*60x2. Stun reduced from (100*50)x2+(100*50)x2 to 80x2*80x2
EX Rush Punch - Damage reduced from 100*60 to 90*60

Ultra - Damage reduced from 518 to 503

Guile

## Spoiler

Far HP - Damage reduced from 120 to 100

crHK - Damage reduced from 100*140 to 100*110. Stun reduced from 200*200 to 100*100

Flash Kick - Damage increased on later frames from 70 to 100

Ultra - Damage increased from 503 to 510

Ken

## Spoiler

crMK - damage reduced from 70 to 60

LP SRK - Damage reduced from 120 to 100 on early frames. Stun Reduced from 200 to 100 on Early frames.

MP SRK - Damage reduced from 80*80 to 90*60. Stun changed from 100*100 to 125*75

EX SRK - Damage reduced from 80*60*50*50 (240) to 70*30*30*50 (180). Stun reduced from 100*50x3 (250) to 100*25x2*80(230)
LK Tatsu - Damage increased from 50*40

*40 to 60*50

*50. Stun increased from 50x3 to 70*50

*50*

MK Tatsu - Damage reduced from 6040x3 (180) to 60

MK Tatsu - Damage reduced from 60

*30x3(150) stun reduced from 50x4 (200) to 50*40x3 (170)

HK Tatsu - Damage reduced from 80

*40x4 (240) to 60*30x4 (180) stun reduced from 50x5 (250) to 50*40x4 (210)

Super - Damage reduced from 400 to 370

Ultra - Damage reduced from 548 to 500

M. Bison

## Spoiler

## clsHP - Damage reduced from 120 to 100

clsHK - Damage reduced from 120 to 100

Far HP - damage reduced from 130 to 120

Far HK - Damage reduced from 120 to 100

crMK - Damage reduced from 70 to 65

crHK - Damage reduced from 110 to 100

Forward Throw - Damage increased from 130 to 140

Back Throw - Damage increased from 130 to 140

Specials

LP Psycho Crusher - Damage increased from 110 to 120. Crossup hitbox increased crossup damage reduced from 110 to 100

MP Psycho Crusher - Damage increased from 120 to 130. Crossup hitbox increased crossup damage reduced from 120 to 100

HP Psycho Crusher - Damage increased from 130 to 140. Crossup hitbox increased crossup damage reduced from 130 to 100

EX Psycho Crusher - Damage increased from 70*70 to 75*75. Crossup hitbox increased

LK Scissor Kick - Damage reduced from 60*40 to 60*30

EX Headstomp - Damage reduced from 200 to 180

Ultra - Damage reduced from 540 to 492

Rose

## Spoiler

crLP - damage reduced from 40 to 20

crHP - Damage increased from 90 to 100

EX Soul Spark - Damage reduced from 65x2 to 30*70

Soul Throw (All Versions) - Damage increased from 140 to 160. Made possible to combo into it when opponent is in juggle state.

Rufus

## Spoiler

Dive Kick - Damage reduced from 90 to 70

Target Combo - Damage reduced from 90 to 70

EX Messiah Kick - Damage reduced from 20x4*50 (130) to 20x5 (100)
LK Messiah Kick Followup - Damage reduced from 80 to 60
MK Messiah Kick Followup - Damage reduced from 100 to 80
HK Messiah Kick Followup - Damage reduced from 120 to 90
MP Galactic Tornado - Damage reduced from 40*40

*70 to 50*20

*40.*

HP Galactic Tornado - Damage reduced from 4040

HP Galactic Tornado - Damage reduced from 40

*80 to 50*20*50

EX Galactic Tornado - Damage reduced from 160 to 130

EX Snake Strike - Damage reduced from 40x7 to 30x7

Ultra - Damage reduced from 515 to 460

Ryu

## Spoiler

Far MK - Damage increased from 70 to 80

crMP - damage reduced from 70 to 60

crHP - damage reduced from 100 to 90

crMK - damage reduced from 70 to 60

Hadoken - Damage reduced from 70 to 60

LP SRK - Damage on early frames reduced from 130 to 100

MP SRK - Changed from 140 damage 1 hit to 80*50(130) 2hit attack.
HP SRK - Changed from 160 damage 1 hit to 100*50 (150) 2 hit attack

EX Tatsu - Damage reduced from 40x5 (200) to 30x4*40 (160)

Ultra - Damage reduced from 398 to 369

Sagat

## Spoiler

## clsMP - Damage reduced from 100 to 85

clsLK - Changed from 50 damage 1 hit attack to 30*10 (40) damage 2 hit attack. Stun increased from 50 to 30*50(80)

clsHK - Damage reduced from 40*110 to 80*40

farMP - Damage reduced from 100 to 90

farHP - Damage reduced from 140 to 120

farLK - Changed from 50 damage 1 hit attack to 30*10 (40) damage 2 hit attack. Stun increased from 50 to 30*50(80)

farMK - Damage reduced from 100 to 80

farHK - Damage reduced from 40*110 to 80*40

crMP - damage reduced from 90 to 70

crHP - damage reduced from 130 to 110

crMK - damage reduced from 90 to 65

crHK - damage reduced from 130 to 100

FJ HP - Damage reduced from 140 to 120

F+HK - Damage reduced from 140 to 100

Specials

High Tiger Shot - Damage reduced from 70 to 65

EX High Tiger Shot - Damage reduced from 80*70 to 70*50. Stun reduced from 100x2 to 50x2

Low Tiger Shot - Damage reduced from 70 to 60

EX Low Tiger Shot - Damage reduced from 80*70 to 70*50. Stun reduced from 100x2 to 50x2

LP Tiger Upper - Damage on early frames reduced from 140 to 100. Damage on later frames increased from 80 to 130.

MP Tiger Upper - Damage on early frames reduced from 150 to 100. Damage on later frames increased from 80 to 140

HP Tiger Upper - Damage on early frames reduced from 170 to 100. Damage on later frames increased from 80 to 160.

LK Tiger Knee - Damage changed from 30*90 to 90*30

MK Tiger Knee - Damage changed from 40*100 to 100*40

HK Tiger Knee - Damage changed from 50*110 to 110*50

Ultra - Damage reduced from 585 to 500

Sakura

## Spoiler

crHP - Damage reduced from 100 to 90

EX Tatsu - Stun reduced from 50x4(200) to 50*30x3(140)

Sakura Otoshi - Damage reduced from 60 - 60 - 60 to 50 - 50 - 60(final hit). Stun reduced from 100 - 100 - 100 to 70 - 70 - 100 (final hit).

Super - Damage reduced from 380 to 350

Ultra - Damage increased from 435 to 451

Seth

## Spoiler

Neutral Jump / Back Jump HP - Stun reduced from 200 to 100

Hyakuretsu (All normal versions) - Damage reduced on first hit from 20 to 10. Stun reduced from 250 to 200

Vega

## Spoiler

Super - Damage increased from 330 to 400

Ultra - Damage increased from 450 to 480

Zangief

## Spoiler

far LP - damage reduced from 40 to 30 (also changed from 5F recovery to 7F)

far MP - damage reduced from 90 to 70

Angled Jumping Down+HP (Body splash) - Damage reduced from 110 to 100

LP SPD - Damage reduced from 200 to 170

MP SPD - Damage reduced from 220 to 200

HP SPD - Damage reduced from 240 to 230

EX SPD - Damage reduced from 220 to 200

EX Banishing Flat - Damage reduced from 80x2 to 80*50

German Suplex - Damage reduced from 230 to 220

EX German Suplex - Damage reduced from 250 to 240

Super - Damage reduced from 500 to 450

Ultra - Damage reduced from 600 to 520