How does Chun Stomp beat Gief? Everytime she jumps, she is risking jumping into Gief jumping HP, jump back splash, or jumping into an outstretched cr.HP. What is the distance the Stomp works, because it has been eaten up alive by cr. KKK Lairat everytime I’ve tried. Also, Chun’s cross up is eaten up alive by Lairat too. If Chun crosses up early, the her cross up LK will hit, but all her follow ups will be eaten by Lairat when she lands because Lairat comes out quicker than any of her normals. If she’s crossing up late, Lairat still beats her while she’s still falling. There’s no timing in anti-airing her with Lairat.
Meaty HP --> cr.HK doesn’t work too well on Zangeif because he has 2 viable counters:
- wake up SPD
Maybe option 1 might be effected by lag, but I’ve seen you do it many times clean. Lairat doesn’t even have to be timed beat out meaty HP. Lairat even eats cr.HK from a distance and up close, cr.HK goes through it.
Chun can’t stop body splash online. standing HP will beat it only at a specific distance, the one where Gief can easily mix it up with jump regular HP or empty jump SPD. One bad guess, and she dies. One right guess, and at best, you just took away 7-8% of Gief’s life, and he’s still barrelling on top of her. And if Gief ever gets to cross her up with splash, it’s all over for her. She can’t even walk under fast enough because crossup splash hitbox is so large. I think Gief already kills her badly offline; online, it’s pretty much a free win for him.
What is stomp --> cross up? The only person I’ve seen able to do it was someone named “AAAAAAAAA” (later changed his name to Osoto Gari). But it seemed he could only do it with X-Chun, not A-Chun. His X-Chun would stomp, then instead of bouncing away after ths stomp hits/blocked; he continued to decend and do jumping LK cross up. If this is what you mean kills Gief, how it is done? Everytime I’ve tried online or off; Chun bounces away too far, whether I stomp on the ascending part of her jump, or the descending part of her jump.