For those that forgot here’s the rundown on the new season coming soon.
1: V-Break: It’s similar to V-Reversal, but it breaks the combo similar to what we know as Breaker in Killer Instinct.
V-Break: F+3P or B+3K.
2: V-Custom: A mixture of SFEX2’s Excel, SFA Rose’s Soul Illusion, SSFIV Juri’s Feng Shui Engine, SFIII Yang & Yun’s Seiei Enbu and Genei Jin respectively, and it gives access to a new type of “SFIV Ultra Combo” / “SFEX2 Meteor Combo”.
V-Custom: MP+LK / MP+MK / MP+HK (each of the three activations grant different effects)
3: V-Cancel: This new feature is totally different from the well-known FADC.
-New Critical Arts will be part of the next Season.
-New features will also be part of the current V-System;
-The second V-Reversal will be one of the new features, the second V-Reversal will be to Evade or Attack, and all the chars will have these two features, those who already had a Dodge will gain an Attack;
-E.g. Nash’s current V-Reversal is a Dodge (Sonic Move - Avoid), he will get an Attack (Crossfire Blitz), in which case it will be a Single Attack.
-The 3P V-Reversal of Vega will be switchable to the version of Attack (Shining Claw), while his 3K V-Reversal will continue to be a Dodge (Short Backlash)…
-Another great novelty will be part of the next Season, now we’ll be able to use the V-Reversal during the V-Trigger, but it will be necessary to sacrifice the Timer of the V-Trigger (The meter goes to 0 when you activate the V-Reversal and the V-Trigger ends immediately)…
-However, Necalli does not receive this novelty, the reason is simple, he has the Infinite Time V-Trigger…
-V-Skill 2 may also be part of the new Season, but it will be selectable before the match on the same screen of selection of the V-System Version…
The latest Build contains new Critical Arts of G and Sagat. Ed also has a CA2, but in his case, it’s only accessible on PS4, the PC version only contains the animation. In the case with PS4, all the files are already present.
Capcom listened to @Akhos and gave Menat juicy BUFFS.
Standing MP (Crystal Ball):
- Disadvantage on block decreased from -11F to -8F
- Disadvantage on hit decreased from -5F to -3F