SFV Lounge: Menat BUFFED, F2P SFV coming, CCCC COMBO BREAKERS coming


#4869

The number of shotos in the game doesn’t even matter that much.

In October 2016, when there were only two shotos in a 22 character roster, those two shotos held a combined 27% usage. Less than one-tenth of the roster accounted for more than one-quarter of the roster usage.

In December 2016, the game brought its roster to 23 by adding a third shoto, Akuma. The three shotos posted a 35% usage. While this usage would drop over time, these characters consistently stayed at the top of the usage charts, only suffering bumps in the months when a new character was released.

In November 2018, even though the roster now held 34 characters, the top three set of Ryu, Ken, and Akuma posted a combined usage of 26%. Again, less than a tenth of the roster accounted for more than a quarter of the roster usage.

So it isn’t a matter of there being a lot of shotos in the game. Indeed, the whole reason there are so many shotos in the game is most likely because shotos are so popular.


#4870

Don’t know why you guys are mad about shotos. Fighting Ryu, Ken, and Sakura are all completely different.

Akuma can go eat a horse dick for how silly he still is in this game though.


#4871

Well said. He’s mid tier good. The neutral control tools are an upgrade but they aren’t controlling enough to not get him killed by other characters pressing hp+hk

If he had a real trigger he’d shoot up to top 10 material


#4872

In usage terms, Sakura’s a non-factor anyway. Sakura has the usage of an average character, sometimes going up and sometimes going down, but in general posting a firm middle-of-the-pack percentage.

Sagat is still new enough to be questionable. He seems to be settling into upper average, but he could continue to drop into middle-of-the-pack territory.

It is really Ryu, Ken, and Akuma that stand out so far from everyone else. There hasn’t been enough time yet to judge Kage. He might firmly expand the gang-of-three into a gang-of-four, he might drop to Sagat status of upper level average, or he might drop to middle-of-the-pack.


#4873

Complaining about people using too many shotos is like complaining about people using too many Saiyans in DBFZ or too many ninjas in Mortal Kombat or DOA. Those games are based on IPs that have branded themselves on those characters. Those kind of brand archetype characters tend to be rather straightforward to pick up also even if they have advanced shit. I don’t think Scorpion touched close to top tier for more than the beginning of MKX, but he most likely was all over online regularly regardless. Especially before the netcode upgrade as his special move set was easy to abuse lag with.

If they make a TMNT Fighters 2 people are gonna complain that there’s too many turtle users online.


#4874

SFII WW launched with 25% of the roster as shotos. Setting up a long precedence of people coming into the next game with prior shoto experience. The deck has been stacked toward them since the begining.

A lot of people don’t really want to spend time learning too many new things when they could be playing.

I mean, I don’t particularly love them either, but there are always a lot of people playing shotos in SF because there’s always a lot of shotos in SF. It isn’t like basic karate man is a particularly fun archetype.


#4875

I’d rather fight shotos(not akuma) over birdie, blanka or dictator. Lmao


#4876

The only ranked set I played last night my Falke 2 0d GM Akuma so I still have no problems with Akuma. Ibuki’s nerfs probably make her Akuma matchup a little tougher, but she still also was one of the better characters vs him.

There’s only one GM Akuma that’s nutty enough to throw off my Falke, but I’m ready to have some stuff vs him if I find him again. Now that I’m going to be using her v skill buff it’s kinda over for Akumas really. They’re gonna have to throw red fireballs basically.


#4877

I like fighting Akuma, mostly because a lot of his everyday stuff is a bad idea against my character.


#4878

Yeah all of his neutral crash stuff is aerial based and Falke blows up all of his aerial neutral crash. His dash is ok at best and Falke does a good job dealing with dashes any way.


#4879

I play shotos and I love playing them vs other shotos.

If only this game had more proper shotos than Cammy :V


#4880

Sagat is a proper shoto


#4881

Akuma is my favourite shoto to fight against as Gief. :hugs:


#4882

Gief gives him Grief


#4883

Dunno lately I’m in a slump. It’s kinda of like when I had to stop playing Cammy.

Sakura and Kage are fun, but I can’t figure out why I’m falling off them. Think it may be their short shit buttons, cause outside of shit grappler matchups I still like Boxer.

I still have characters I haven’t played yet. Think guile, Cody, and birdie would be next.


#4884

Guile, Cody and Birdie will fix everything.


#4885

you just want to reach the 5k again as fast as possible dont you ? :stuck_out_tongue:


#4886

Sagat is a proper Sagat now.
Which is sort of shoto-esque so I’ll give you that one.


#4887

5k race is on


#4888

When the netcode rolls back your VT activation.

This game sometimes.