There’s nothing theoretical that makes a necessity for mids or normals in general to be stubby for CCs to work fine.
I’m 100 % on board with the philosophy of crush counters: Heavies are naturally disadvantaged by being slower so getting a read on an opponent spamming a safer mid must come with a bigger reward instead of leading back to square 1 footsies where heavies are again disadvantaged. Also having nice grounded damage for punishing blocked reversals.
I guess the main point of contention is that the stubbier normals can turn CCs from being just another tool in the arsenal to being the main and only strategy of the game. The right solution would be to add lingering hurtboxes on the CCs’ recovery frames and ensuring consistent confirms at full range from the mids. But that’s the point: the CC mechanic is fine, what needs fixing is a minority of the CC normals and many others that would be the counter strategy.
On another topic, the Akuma vs Eliza match in the Tekken 7 stream was awesome: that could have been TekkenXStreetFighter and that’s very sad.