Should blocked supers be auto Crush Counter a la shoryukens?


#1

Feels like it should to me, or at least the ones with true invincible reversal properties.

What do yall think


#2

Wasting full bar and having really high recovery is punishment enough.


#3

I’ve toyed around with the idea before. Makes sense in a way. Because I know some characters like gief the only good punish he gets is a H SPD.


#4

If they added it I wouldn’t mind, but doesn’t really seem to add much to the game. Waking up with a super isn’t something overly good, something that needs a counter. You blow 3 EX bars and are open if blocked.


#5

So if someone blocks your super you just crumple to the ground for no reason? Without them doing anything?
That would be lame.


#6

He means a CC AFTER a move that CCs.


#7

Nah


#8

No, because reversal super isn’t as repeatable as reversal Shoryuken or reversal EX moves. The CC Punish system was meant to discourage doing reversals as often, but the meter requirement does a fine job of that already for Critical Arts.


#9

I would rather see this balanced out as simple recovery time rather than crush counter, as some characters can exploit crush counter WAY more than others can…


#10

You know. I really don’t see people throwing out supers with reckless abandon like they used to do with ultras in 4. Mostly I see them comboed into (since unlike ultras they are ridiculously easy to combo into) or used to punish unsafe moves on reaction. Sure every now and then you’ll get a scrub player YOLOing his CA, but I really don’t feel like it is much of an issue so as to give CA’s crush counter status upon block/whiff though.


#11

Yeah it should, I want online scrubs to suffer more.


#12

I reversal CC all the time with Zangief and it works 90% of the time, maybe more.


#13

Opponent just wasted 3 bar and you have AGES to do your biggest non crushcounter combo.
So, no CC property on recovery.


#14

Sure, why not.


#15

if you could CC after blocking it, then the super should be like -16 on block or have a quicker recovery. you don’t need 36 frames to CC.