I’m writing this to ask everyone’s opinion on the question above.
What drove me to write this was a recent discussion I had with people I know and who also play. They were saying that, in order for the game to be balanced, either Fei Long needs to be nerfed or the other characters buffed. Citing reasons such as his Rekka range (which they say can punish things other moves can’t, has great corner carry and can be confirmed), his Focus range, invincible EX CW being 0 on block, invincible MK CW, 1050 stun, command grab and his 3 frame cr. lk which can be linked from into st/cr lp -> Rekka.
I responded saying that I don’t think those are reasonable grounds for nerfing him. Let’s go over what’s been said:
Rekka: Yes, it has range, can be confirmed and has excellent corner carry… but Fei Long is, at the end of the day, a punish and footsies character. So it’s not surprising that he has a move with exceptional range specialized in punishing. As for it being confirmed, well, Fei Long is indeed unique in that regard; but then again, it’s not exactly easy to land all 3 rekkas (raw, not from a link), and they also don’t do ridiculous damage. And even after they’ve landed, what is really so god awful about them? Worst case scenario you’re pushed to the corner. Sure, that’s where Fei excels, but really, corner pressure seems to be (to me, at least) pretty easier to get out from than a vortex. And it also has little chip damage.
Not to mention that the only safe Rekka is the lp version, and even then it has to be well spaced to be safe. And the follow-up being -10 on block.
Focus range: Not really sure what to make of it. Doesn’t really seem like an OP advantage to me. Sakura also has ridiculous focus range and I don’t see people asking for that to be nerfed.
Invincible CW’s: I will agree that the invincibility on the MK CW should be removed (only EX moves should be invincible anyway); and I also agree on nerfing his EX CW frame data. Maybe make it something like -4 or 5 on block. But the invincibility should remain; it is, after all, pretty much the only way he has to get into zoners.
1050 Stun: I agree this should be nerfed.
Command grab: I really don’t see what the big deal is with this. It’s the slowest one in the game. Some people have suggested removing this move entirely, but then the question I would ask is how would he manage to open up heavy turtlers?
Cr. lk: Pretty much his only block string tool (right?). And it does lead into a link - cl.lp > cr.lp > rekka. But that doesn’t work on everyone, so he has to resort to cr. lk > cr. lp > cr. lp > rekka; the latter being a non-plinkable 1 frame link.
So, to answer my own question: I do think that nerfing his EX/MK CW, Stun and EX rekka frame data (which wasn’t mentioned) would be fair. But I really, really don’t think he deserves to have anything else nerfed. I don’t even think he needs to be buffed, he’s fine the way it is.
So I’d like to ask you all what you think. Also, I apologize for any eventual (and probable) nonsense I’ve said. I’m just learning Fei as of right now; I main Gouken.