It’s so convenient! I have no problem piano’ing for other characters(Gen, Honda) but for some reason I have trouble comboing into Blanka’s electricity.
What am I sacrificing by using turbo? It’s easy for online play but I feel as though better players would be able to punish me easily since I’m constantly stuck doing it for seconds at a time. Just a scrubby Blanka player looking for advice and trying to get better
Besides the fact that it’s cheating, it’s more practical to piano for Blanka’s electricity. Not sure why it’s difficult for you, as it’s pretty much the same input for Gen and Honda. It’s important to be able to control, since you don’t want to do the electricity animation for too long. If you do, you lose frame advantage, and the other guy can punish you.
There’s no practical way to combo into U1 that I’m aware of. His trial mode has a combo like that, but it’s not practical in an actual match. Most use U1 as a punish for a jump in, post forward-throw setups, gimmicky frame traps, and a bad source of chip damage.
I had the same problem even though I could piano well with Gen and Honda. For me the answer was simply holding down the HP button after the last piano input and then the electricity started connecting. I have no idea why but it worked. (and no I didn’t have the turbo on :p)
wut. U1 is not only a great source of chip damage as something like 30 characters can literally not escape certain setups, it’s also very practical to combo into.
there are hitbox differences and because of procedural hurtboxes and the different elec startups sometimes only a specific version will work in a combo. This is normally hp but there are some notable exceptions, mostly with abel where almost all extended combos into electricity require mp elec, and where deep j.hk, cl.mp, cr.mk xx lp elec works on a lot more crouchers and is more consistent vs Hawk.
Also blanka elec is harder than other mash moves cause you don’t get the chun chain cancel and have lower total frames to cancel than other nonchainable moves.