Aside from punishes, what setups are there to landing the demon? I tried having a training dummy jump and block my Tasky V.shots or Strider’s vajra assists and trying to time demon to hit when they land. It seems when they land, they are never in a state where demon can hit if they’re holding up. Whether it’s impossible or just straight up hard to time, going in for a low attack when they land is a better option anyway.
I even tried using Dorm’s rather useless 3C0D Liberation and trying to see if that was a solid way to land demon (the only real counter, theoretically, being tagging out or trying to fight the demon straight on). Turns out that under 3C0D, with the dummy set to Jump, the demon wouldn’t land - he would just warp into their face with nothing happening.
So far, all I’ve got are dash ins.
Whiff (:l:,:l: during the ) :f::f:,,:h:
You can actually get the whole dash in, and can be pretty close assuming the second s.M is canceled before it hits the opponent. You should be hitting s.M, s.H pretty fast anyways. But I’m sure this is nothing new. I tried doing the 3S kara-demon by cancelling his standing overhead, but either I’m not doing it fast enough or it won’t allow a cancel during the start up frames. That probably isn’t worth if even if it worked, anyway.