What’s the best thing to follow it up with? I always have a brain fart whenever I use this move and end up doing close MK, super jumping forward, lazily floating around, then slapping roundhouse because I can’t think of anything better to do. What’s the best way of using this move? I want to work it into my game more but I’m not entirely sure what to do with the damn thing (and if anyone thinks about suggesting SAII, no. Just… no.)
Is it possible/practical to close MK, super jump backwards, then air dash back towards the opponent for a tick throw/MP/dive/whatever? Can you IAD in this situation? At the moment, I’m air dashing in, attacking, then either going for a throw or using a block string to push myself back to safety. I’d love to hear what people do with this move and whether it is a good move to work into Twelve’s up close game or not, because I think it would give me more options to work with.