Found some stuff out last night.
-only the :snkc: genie lamp causes the snap back.
- :snkb: strength of genie lamp causes wall bounce which can be linked into genie throw super (:dp:+2 attacks)
-c.:snkc: combo’s into :snkb: lamp throw.
c.:snkc: also combo’s into snap back lamp throw. (timing is really strict)
cr.:snkc: combo’s into normal and super genie throw.
- His :qcf:+2 Attack Buttons is really good. After the 4th hit of the super the opponent goes into dizzy which is a perfect set up for a DHC (I’ve been using people like Tekkaman and Chun)
Decent BnB is :snka:,:snka:, :snka:, :snkb: (2 hits), :snkc: xx :qcf:+2 attacks
another good BnB: :snka:, :snka:, :snkb: (one hit), cr.:snkc:, any genie throw.
:snkb: (2 hits) links with super lamp throw.
his :d:, :d: + attack slide drops the junk and his :qcf:+attack makes the items turn into various things depending on strength of slide used and strength of magic touch (:qcf:+attack)
Lamp Grab Super Combo’s into his Genie Grab Super (may or may not be worth using 4 bars though. :lol:)
I’ll update first post with this stuff and hopefully more later.