Now everyone knows that the gaming industry is going in a dark direction. Developers are trying out different ways to get money which have included paying for on disc content and micro-transactions. Sadly, this seems to be the future of gaming which got me wondering.
What if Capcom started using micro-transactions? It would work out like this:
It would be a F2P game but with the quality of a retail priced game. For the exception of offline and online training room; every 5 losses would cost $0.25. That would mean 240 losses would cost the full price of a game ($60) Each day you unlock 5 free losses.
Now what they could do is give an incentive for players to buy losses in large quantities by offering bargain prices. $60 = 400 losses for example. They could always make even better deals during special occasions like the initial release, anniversaries, and EVO. During these special occasions the fee could be lifted for a limited amount of time letting people play as much as they want.
This would mean the product would have to have a quality online experience which would consist of:
- Optimal netcode
- This is a given. If payments go by losses than their should be no reason to have a subpar net code.
Integrate costumes into the ranking system so that for each letter grade a new costume would be unlocked starting with B rank. This is something that you see in a lot of FPS games. The ranking system is cool but their is almost no sense of reward and this would give rank a lot more meaning especially if you consider how difficult it can be to move up rank knowing that a loss could lose you more points than you would get points for winning. Since the costumes are part of the game it would stop people from complaining about on disc content.
Double point weekends. This would help motivate people to play more while earning their rank at a faster pace. There would be 2x points for winning but the normal rate for a loss would remain the same the frustration of the unfair point system. It would also help Capcom make money.
All of this could help the ethics of online play as well. Arcade players mention the sense of risk and how it leads them to playing smarter and on top of losing money, the net code would be a lot better. Instead of having people buy the game and leaving the players with a shitty net code, Capcom would be held up to the standards of their online experience because the people now have the choice not to pay full price. This would also help the offline community because it gives people the option to avoid the overall cost and opting for the offline experience instead at the expense of playing in their boxers/thongs/briefs/granny panties/naked at home. Unless your friends are into that. Totally cool, not judging.
Let me know what you think.