So who here is actully landing that new SAII combo?

makoto

#1

I cant even get off the rh kara-dp!

Anyone got any tips?

Seems like a nasty combo but I dont know if my execution is up to par to make it practical.


#2

im still working on the landing SAII part…


#3

What part of the super are you having problems on?

I recently have been about 98% on that super, but it took me months to get down.

the only reason i still fuck up is when switching between DC and arcade, the timing is a little different.


#4

i will either not get the fierce out and go into super… or i will do fierce and completely ass out on the double fireball…

its all random th0… sometimes i can be at like 85%, or i can be as bad as 10%

i have better chance doing it on 1P side than 2P


#5

well, I usally hold back on the joystick. that way I dont scrub it up and get a sweep which happens every now and again.

I usally wait to see the frame of thier head drop, then hit FP. that timing is for the dc, i wait a split second longer for arcade…


#6

what combo u guys talking about?


#7

I think they’re talking about kusa -> s.fierce -> sa II or just the s.fierce -> sa II


#8

I’d put my money on …SAII>ResetXXSAII.


#9

I am. Takes a while to adjust to different sticks, though.

It’s instant fucking death on Necro. Gotta love it.


#10

I love how this does 100% stun to Urien, makes it an even greater mismatch once I get this combo down and my dreamcast back hehe.


#11

arelith, if you are going to come back and reclaim your title you cant whine aobut the sticks!!! :mad: :mad: :mad:

sooo…

any tips on getting the kara dp out easier? :smiley:


#12

please ppl


#13

what is the new SA2 combo?


#14

#15

Well, fuck.

Holy fuck.

This can do 100% DAMAGE on Urien. I thought he had as much health as Ryu/Ken, or more. You’ll need about 1.5x Super gauge, maybe.

:wtf:


Karakusa, Fierce xx SA2, dash, [HK-kara]Strong Fukiage, dash, Jab Fukiage. [STUN]

Jump to the other side of Urien as he’s down.

Jump up, j.Roundhouse -> Fierce xx SA2, Forward Tsurugi, Jab Hayate, Fierce Hayate.

Sokushi.

So, that means Urien, Necro, Yun, Yang, Remy, Akuma, and possibly Twelve and Elena are subject to 100% damage.

To test on Ryu/Ken: Stun Combo, then j.Roundhouse -> Fierce xx SA2, Tsurugi, Fukiage, j.Fierce combo. I wanna see if that does 100%.

PS: If you’ve been watching Naruto, you should know by now that there are NO TIPS! Kore wa A-Class jutsu da yo~

(RX’s stuff is more like an S-Class.)


#16

and its against corner im guessing since there was no dash prior to the strong fukiage?


#17

:rolleyes:


#18

but…but…but…at least give me a rubber ball. >_<

And I shall master it in 3 mins what you guys took 3 days to ha-ha-ha…

PS: Rx’s stuff aint S class, its probably under “forbidden technique”. Maybe he sacraficed his friends to learn that stuff I dunno.


#19

RX has no idea what he is doing. He just charges meter, throws a mirror and hopes for the best.


#20

WHAT THE FYUCK. kara-cancelling the roundhouse into a strong fukiage allows for a dash-in jab fukiage!!! MAKATO IS TOO AWESOME!!! dammit I wanna do this but I suck I still haven’t learned how to karakara haha