alright. being a mak player myself i can see where you’re coming from. i have a few critiques for your gameplay, please don’t take them the wrong way or as personal or anything. :lovin:
first thing, you don’t utilize her dash as much as you could/should. you jump around like a bunny rabbit when you could be dashing up. if he catches on to that, then you can mix it up with dashing and jumping in.
second thing, you used her jumping forward way too much. good players will parry that shit and punish you hard. i liked how you were using vertical jump tsurugis, but your mixups post tsurugi were lacking. your use of ex tsurugi was good, but you use it too much imo, mix it up more with something else.
third, you need to karakusa more. post hayate, dashing up, after a reset, just… more.
fourth, stop wake up supering. i only saw it a few times, but still. it has its uses, but it’s generally not a good tactic unless you know your opponent will fail to meaty because it’s hard to tell which version of the tosanami you’ll have to use.
fifth, ticks into karakusa are good… but they’re not all you can do. try using some ex oroshi setups, ex: c.lk xx ex oroshi, s.lk xx ex oroshi and so on. you can also kara karakusa, and regular standing karakusa.
it looks like your execution is pretty good, utilize some hayate cancels for good pressuring and make them second guess what you’re doing. overall, i think you’re not bad, just karakusa more… and by more i don’t mean recklessly.