hello, just had a few questions whos from different competitive scenes (sc2 and fps) and had some questions about fighting games in general and some in particular about ssf4ae.
Skill gap; How big is it from pro’s to semi pro’s to noobs. do pros loose sets to bad players? is there any cheesy (“gay”) play that lets bad players win? i know j-wong and daigo in particular are constantly top 3, but in general do the better players stay on the top and consistently post good rankings.
Luck Factor: From what i’ve seen from sf and mvc, i notice that theres alot of guessing or mind games i guess. how much of it is actually luck? is it like flipping a coin or more about educated guesses? Are 2d fighters more like poker or starcraft where luck takes a definite factor of the game or is it completely skill dependent like quake.
Amount of Games: So in the last year or so i’ve noticed that SSF4 was released and than SSF4AE and now SSF4 x Tekken, and than MvC2 and now ultimate? and than MK9… Do they usually release this quickly? Is capcom noted as being a company that just wants to generate as much profit as possible? Is there a solid amount of time that each game is played? Will ssf4ae still be mainly used in tournies or will SSf4 x tekken now be used?
Execution: How hard is it to execute combos and in general to play the game at the highest level. one of the reasons i like SC is because hand speed and quickness are a large factor on who’s good and who’s bad (even though theres exceptions because sc2 is so noob friendly) Who in SSF4AE requires the most “APM” or takes the most execution?
thanks to anyone who answers! <3