Something unreliable?

zangief

#1

Hello :slight_smile:

So I’ve been playing sfxt for a little while, I main gief for the most part while still looking for a good partner, and I usually do two things that work for me. However, they seem unreliable in most cases, so I was hoping for some feedback. Any and all help is appreciated, and if this is in the wrong place I apologize.

First off is that, as the topic said, I usually run gief as an anchor with a battery up front. I’ve found most success with Ryu because of how simple things are, but thats beside the point. Once I hit 3 bars, I find myself being risky in that I’ll do a jump in and do a launcher combo on block, then tag in gief to a quick super. It works a lot since people have a mentality to punish the launcher combo, but at the same time I wonder if its too easy to read.

Second is Pandora. I usually run the 30% attack boost on gief for going into pandora, and when say Ryu is very low on hp and the opponent is moving in for the kill, I quickly pop pandora into Gief super. It goes a fair amount (almost 500) and I’ve landed a few wins using it simply because people don’t expect it. However, once again, it seems really unreliable to use.

So should I not use these tactics, or is it okay to use them? I’m not very high ranked, mind you (I’m just brisking the early 1000s) so is it just the ranking?


#2

Yes! Don’t! Do! It! :slight_smile:

Risky, Unreliable, Meterwaste.

If you want to try something new: I use Gief on point with Hwoarang to burn the meter. Amazing team imo. Every Tag in brings easily 400+ Damage with 1 Meter.
Anti Air Combos with 400 damage with 1 Meter