My team usually consists of Spider-Man-Deadpool-Ryu. Often, if Ryu’s not next (You can Kamehamehadoken into just about anything), I’ll DHC into Deadpool’s Trigger Happy after the end of a Maximum Spider, before Spidey & the opponent hit the ground; sometimes to get Spidey out of a bad situation, but mostly just so I can get a bit of extra damage with Deadpool, especially when the opponent’s on the edge of death.
Now, when I DHC into Trigger Happy from Maximum Spider before they hit the ground, the opponent usually goes into a mid-air spin and only gets hit by the latter 1/4 or 1/3 of Trigger Happy on the way down.
However, there are very random times over the past few months, where SOMEHOW, the opponent ends up right in front of Deadpool, when I DHC into Trigger Happy, right before they actually hit the ground, resulting in them getting hit by the full brunt of it.
I’ve tried to work on the timing of this and tried to do intentionally, but it just doesn’t seem to work. If I try it on purpose, I either have the usual scenario happen or I DHC too late, where the opponent is already on the ground and it misses. I’ve tried to analyze it, but here doesn’t seem to be any clear indicator on how far down Spider-Man is into the last hit of Maximum Spider before it hits the ground. Every time it’s happened so far, I was just doing it the usual way, so I’m not sure why something different and more effective like this has happened the very few times it has. I was wondering if anybody could possibly help me out on figuring out any sort of clue on how to actually get this to happen on a regular basis since it would greatly improve how much damage I can dish out in DHC situations.
Any ideas guys?