You’re surviving in a zombie apocalypse. A group of survivors have managed to hole up in a local mall, surviving the onslaught of the zombies. After 10 days of survival, somebody notices that their defenses have been sabotaged, and a death cult lives among them trying to get everyone killed. It is up to the survivors to find and eliminate the threat to their safe haven before they are wiped off the earth…
Overall game idea (if you’re new to Mafia games):
20 people get thrown into a situation where you don’t know who to trust. Each day the town gets together and decides to kill somebody, to try and find the cult. After a vote, the person with the most votes is tossed out into the zombie horde to be eaten alive. At night, everyone goes back to their beds to sleep, and the Cult get their turn to kill people. If the Cult outnumber the Town, they win the game. If the town kills all the Cult, they win. You win or lose as a team, not individually, so do your best to help your team out!
19 Person sign up
The game will cycle between day and night phases. In order to keep things consistent, we will be running a 48 hour cycle split into 2 phases, which will always start/stop at the same time.
Day phase will last 36 hours (9PM to 9AM pst). During this phase, players must decide who they want to lynch. All votes are done privately through PM. People with day abilities must PM their choices by the end of the day phase.
Night phase will last 12 hours (9am pst to 9pm pst). During this phase, the Cult must decide who they want to kill. People with night actions must PM their choices before the deadline.
Talking is allowed during all phases.
No Lynch is always a valid voting choice at all phases of the game. Your choice must be PMd to me by the end of the day phase. Votes cannot be changed once PMd. Include your day ability choices in the PM (though you can vote and wait on your ability if you feel the need to)
Votes will be publicly revealed in the thread at the end of the day phase.
When a townsfolk is killed, they are able to make a last gasp. PM me with your message and I will post it into the thread; do not post into the thread yourself. If you feel the need to make a post in game after your death, keep it non game related (“nice game guys”) and keep it to one post only. Posting anything game related after death will result in a ban from all future SRK Mafia Games
People Banned From Playing:
Responsible for nightly kill vote submission. Always turns up innocent when investigated.
Each night, can target one person. That person is unable to use their night action.
Targets somebody during the night phase. That person will turn up investigated as innocent if they are Mafia, guilty if they are town
Witnessed Cult Member:
This person was witnessed at the beginning of the game as a cult member. Will be revealed to the Witness after night 3.
Investigates somebody during the night phase. If that person is the Witness, their role is revealed to them.
Each night, the Sheriff can investigate one person to determine if they are Cult or not.
Can protect one person from a night kill, however they cannot protect them self.
Teen Lovers (2 people):
These teens were in love, and were aware of each others identities prior to the apocalypse. They start the game knowing each others identities, and are allowed to have a private PM conversation to represent their sexual exploits. If one of the two is killed at night, the identity of the other is revealed to the killer.
Each night, the Pyschotic Redneck can take matters into his own hands. They may target somebody at night and kill them.
During the day phase, the Black Guy may sacrifice himself to save the person who would have been lynched. He takes their place instead.
The carpenter is the person responsible for keeping up the buildings defenses. He helps to keep the zombies at bay. If the Carpenter is killed, then the Cult is given 2 kills at night instead of 1 due to the reduction of defenses.
This person actually witnessed the cult member making the initial murder. Due to shock, they are unable to remember the events clearly. The identity of the Witnessed Cult Member will be revealed after night 3 to them (if they are alive).
The Cult Sympathizer wants to join the cult, but doesn’t know the identity of any cult members. During the night, they may present themselves to a target. If the person is a Cult Member, they are accepted and become a Cult Initiate. If the person is a not a cult member, then their identity is revealed to that one target.
Special: The Cult Sympathizer cannot win the game if the civilian wins; If the cult wins, even if they don’t successfully turn, they are considered to have won the game.
[S]1) Ben Perkins[/S] (Nurse)
[S]2) GBS Giovanni[/S]
[S]3) Cyntalan[/S] (Cult Leader)
4) Exodus (Teen Lover #1)
[S]5) Oerba[/S] (Teen Lover #2)
6) Sovi3t (The Psychotic Redneck)
[S]8) SWBeta[/S] (The Witness)
[S]9) Shinkuu Tatsumaki[/S] (Black Guy)
[S]11) Doofensmirtz[/S] (Forger)
[S]13) Kaz[/S] (Witnessed Cult Member)
[S]15) Bious[/S] (Sheriff)
[S]16) Dramatix[/S] (Cult Enforcer)
17) Black Jesus (Carpenter)
[S]18) Missing Person[/S]
[S]19) SikWidIt[/S] (Civilian)
20) LimeGreenPatato (The Cult Sympathizer)
Day 1 Lynch
Dramatix - Cult Enforcer
Night 1 Psychotic Redneck Kill
SikWidIt - Civilian
Night 1 Cult Kill
SWBeta - The Witness
Day 2 Lynch
Ben Perkins - Nurse
Night 2 Cult Kill
Missing Person- Civilian
Day 3 Lynch
Shinkuu Tatsumaki - Black Guy *sacrificed himself
Night 3 Psychotic Redneck Kill
Kaz - The Witnessed Cult Member
Night 3 Cult Kill
GBS Giovanni - Civilian
Day 4 Lynch
Doofensmirtz - Forger
Night 4 Psychotic Redneck Kill
Orochizoolander - Civilian
Night 4 Cult Kill
Oerba - Teen Lover #2
Day 5 Lynch
DaRabidDuckie - Civilian
Night 5 Psychotic Redneck Kill
Cyntalan - The Cult Leader]
Night 5 Cult Kill
Bious - Sheriff