the problem with bison is the lack of cheap damage.
Example Ryu “J.hk, cr.lp, Pause and DP FADC.” If ryu guesses right= big damage, if ryu guesses wrong= dash forward and apply more pressure.
This can be said for most of the non charge characters.
M bison on the other-hand does not have the luxury of cheap damage, every SK HS and PC must be meticulously spaced and accounted for.
In most fighting games each character needs a tool that will change how the opponent plays, this will result in a battle between perks.
Example (At St.Mk range.)
M.bisons mixup
Option 1
St.Mk
Win St.MK=80 90? damage Lose or “opponents options against this move.” Focus attack= Xdamage>80 90. Jumping towards bison=damage>300>80 90
Option 2
Dash and throw
Win=110 damge Lose=damage>110
Option 3
Cr.HK
Win=110+ Hard Knock-down Lose=damage>110
Option 4
L.Sk
Win=50+ Soft Knock-down Lose= Focus attack= Xdamage>50, Ne.J=Xdamage>50
Therefore M.bison<Random Play which is why he has never won a tourney
You get my point, for 50-50 situations M.bison will always be at the disadvantage due to this low damage output.
M.bison requires strategy as there’s, NO (cr.lp, cr.lp, Pause and DP.) NO (Mashing.) NO (Free wins.)
Trust me, once we get other fighters to market you will see alot of bison players excel.