There are lots of buffs I’d love for boxer to get but there is only one change that would be me sponsor a parade: Please, please, change the motion for the smash so it doesn’t overlap with dash upper. I don’t think I’d even miss the move much if it were removed.
A new FA obviously. His is one of the worst in the game. Viper is probably the only one with a worse FA.
Make TAP levels 1-3 safe on block.
Speed up the OH a little.
Allow us to combo an EX punch after a headbutt
Let us FADC the headbutt. Why can Guile do it but not us?
For 2nd ultra, raging demon Rog style. Starts off with a low blow, fades to black, a fury of punches, ending with Rog standing over they’re lifeless corpse and fight money raining down like confetti. /jk
Yeah, a better FA would be cool, same goes for fadcing the headbutt.
Ex rush punches that juggle and safe TAP would be a bit too much tho. Also, rog’s overhead can combo into ultra lol, they really shouldn’t make it any faster if we want to keep some balance into the game.
While Guile -CAN- FADC his Flashkick, it’s a very miniscule window. You basically have to pyschic FADC it…
My guess why Rog can’t FADC headbutt is this. Most specials were made cancellable so you could combo into super. Since Balrog doesn’t need to cancel his headbutt to combo into super, it probably got overlooked as needing to be cancellable…
They need to fix that shit.
I’d like to see a special similar to Dudley’s one - where he drops his gloves and counters if you attack him.
No need to change the actual input IMO. Just make it so that rush uppercut has higher selection priority over low uppercut.
The way it is now, if you accidentally hit :df: while doing the inputs for a rush uppercut (more likely to happen if you’re cancelling a crouching normal into ex RU), you’ll get a low uppercut instead. If Capcom wants to make things easier, they should make it so that you get ex RU even if you accidentally input :df:, as long as you input :r: as well.
The change is more of a convenience than a necessity though. It’s a problem you can eliminate with practice, although it can get pretty frustrating when you’re starting out.
Anyway, I like Rog the way he is now… Although I do have a wishlist of sorts:
-Make cr. HP special cancellable.
-Make the DSB c.lk/c. mp xx headbutt combo work on Sagat.
-Better mix-up options. (Cross-up, command normal overhead, or a chain cancellable low short that you can start block strings with)
-Make all versions of DSB safe on block (0 or -1). Rationale: Your opponent already has all the time in the world to throw or poke you out of it during the long start up.
I wonder what ultra he’s going to get. Would be funny if they gave him a 1 frame command throw.
-Give us different TAP properties depending on which buttons you use to charge it, maybe if you use punchs you get the invincibility at the end of the startup.
-FADCable headbut FTW
-Gigaton Punch Ultra FTW
-Same recovery on all levels of TAP
-Give us a new special(command charge back, df+hold K) similar to OH but must be blocked low.
-Make OH combos work on Sagat.
-A command normal overhead would be sweet, knock-down or combo on hit though please.
-I’d like cr.mk to be a few frames faster so it would be better for starting block strings with, this or a chain cancellable low short.
-We need a new focus attack, as it stands it’s almost useless, maybe a cross between his TAP and st.hp animations with much better range.
-I want a cross-up but I can’t see this happening and I’d prefer some of the above changes.
That’s all I can think of atm so I probably overlooked a few things but if even half of these changes were implemented I’d be happy with Capcom.
…coming from a Sagat user…what should I say other than LOL!!!
Your GODLY tiger knee is safe on block if done correctly, does a shitload of damage, is fast, breaks armour and IS FADCable. Oh and Sagat is a lot stronger than Balrog.
Did I mention that your Ultra does close to 500 damage even if comboed into?
Lol, get the fuck outta here and back to the Sagat forums