I just got back from ATL Fight Club and S-Kill was there I asked him how Guile’s going to change for AE. I didn’t really get a lot of specifics, but he addressed my questions very well and pretty much confirmed the rumor list for me. Overall I was satisfied with the answer he gave.
(More in-depth with our convo, keep in mind I’m recalling from what happened about 2 hours ago and anything I write isn’t a quote I’m paraphrasing.)
Asking about Guile in general: Seth said he’s really happy with the way Guile turned out for Super; basically he said he’s good but not ridiculous and not a lot will be changing going into AE.
Asking about Boom meter build: Seth confirmed that Guile will be getting less meter from booms in AE. He also went on to talk about how Guile doesn’t just keep up with other fireball characters he straight up beats them in the fireball fight, to which he said that he feels isn’t right so this is what they’re doing to change that.
Asking about damage reduction: Seth didn’t really have much to say on this one; he really didn’t seem sure what to tell me. This could mean Guile won’t see a damage reduction or Seth didn’t know specifically where.
Follow up question asking about Guile High Kick damage specifically: I’ve been thinking Guile will lose damage here since he got a lot of utility with in Super and it leads to some great damage as an anti-air or a punish, and since he didn’t give me a lot to go on I decided to ask further about this move in particular. Seth didn’t confirm any changes to GHK damage or otherwise, he went on to say GHK is a one of the fun tools they don’t want to take away from Guile players.
In short when AE rolls around Guile will still be the character he is now, maybe just slightly weaker. Also S-Kill is a stand up guy, it was an honor to meet him in person. I feel kinda bad that I asked him about Guile changes so quickly, I hope he understands I didn’t mean to just pry for info.