Well it’s been a week since I’m playing the PC version of SSF4AE online. After some configurations issues (http://forums.shoryuken.com/t/pc-ssf4-ae-how-is-it-online/128862page-4#post-5556690), the versus have no lag (98% of all match) at all.
Today I’ve switched back to XBOX360, and damn, the inputs seem all to come like 2 or 3 frames after that I pushed the button (that’s what I can see). I only played with green bars and same country (France in my case)
I would like to understand how the online lag may work on PC versus XBOX360. Svensson talked on an interview that the netcode of the XBOX360 version was the same on PC
So Why should I get this kind of constant lag (few frames)on XBOX but not on PC ?
For information, I have an optical fiber connexion 100Mb, PC and XBOX360 wired connected, but NOT at the same time of course :D.
The router ports for XBOX360 are opened
Port 88 (UDP)
Port 3074 (UDP & TCP)
Port 53 (UDP & TCP)
Port 80 (TCP)
and it goes the same on PC
TCP port 80.
UDP and TCP port 3074.
UDP port 88
UDP and TCP port 53
[*]TCP port 443
When I play offline on both platform, there are no differences about the inputs, well, 1 frame combos come smoothly.
So the lag on XBOX360 comes from my connexion type, tv screen (Samsung LE40A676 with HDMI connexion in 1080p), or from the xboxlive servers ?
Thanks for the help ^^