As I’m trying to learn character match-ups with my main, I’m having a little bit of trouble squeezing Ultras into how I should fight the match.
I realize that every character has two Ultras and that they can be match-up specific (unless you’re someone with a shitty second Ultra, like C.Viper), but should it be a main part of my game plan? One of the biggest obstacles stopping me from stepping my game up is where my ultra should factor into my game. As a result, I’m getting my ass kicked because some matches I’m expecting to use my ultra as if it’s guaranteed.
Also, I know some characters rely on EX-meter to win (Sakura, Makoto for example), and although that’s more guaranteed than Ultra, no one starts off the match with it so those characters are automatically at a disadvantage. I don’t play either of them, but I can’t imagine anyone who plays them that plans to win without meter (even though it’s very possible).
I’m thinking I should formulate my game plan for match-ups without my Ultra, and then modify it when the meter becomes available, but I feel like that would make me predictable.
How do you guys structure your game plan?