When Street Fighter 5 was announced, the 1 thing I hoped Capcom would adapt was a pricing model similar to the new Killer Instinct or League of Legends, where anyone could download the multiplayer and play as a few different characters that would be on rotation every week.
This would eliminate the barrier of entry and allow new players a chance to try different characters, become comfortable with the game and potentially continue to play and invest in the game (buy characters, costumes, etc.).
Players would have the option to purchase a character using real money or the new “fight money” in game currency. Capcom has already announced that we are able to purchase all future characters with “fight money”, and I think they should extend this payment method to the full roster.
Yesterday an interview was posted online stating Capcom wants Street Fighter 5 to be the “League of Legends of Fighting games”, and I think changing the pricing model for multiplayer is the first major step towards that.
I’m sure everyone has a different opinion on this, and I am curious to hear what pricing model other people think is best for Street Fighter 5’s online multiplayer ($60.00 upfront buy in, lower cost for the multiplayer only, free to play, etc.)