Street Fighter IV & HD Remix Tourney @ Computer Arena Roswell, GA March 28th


#1

The owner of Computer Arena asked me to help promote a local tournament at this location. The winner of this tournament will receive a high seed at the next upcoming Impact Clash IV in our Street Fighter IV and HD Remix tournament along with your door fee waived to Impact Clash IV! For more information about Impact Clash IV check here: http://forums.shoryuken.com/showthread.php?t=178024 .

Location:

Computer ArenA
10895 Alpharetta Highway
Roswell, GA 30076

Date:
March 28th @ 4 p.m.

Directions Riding the bus/Train:
You can ride the train to North Springs train station and then hop on the 185 Windward Park Ride Via Deerfirld bus and ride it to Alpharetta Hwy @ Houze Way. Once you arrive at Houze Way you can hop off and Computer Arena is less than a minute walk away! Ask the bus driver and s/he should know; it’s right off Alpharetta Highway, a major intersection in Roswell.

Door fee: $5

Street Fighter IV PS3
Winner Keeps Same character
$10 pot fee to enter
No characters are banned.

Street Fighter II Turbo: HD Remix PS3
Winner Keeps Same Character
$10 pot fee to enter
70/20/10

Super Smash Bros: Brawl
Super Smash Brothers Brawl "Regular Brawl
Nintendo Wii

Double Elimination Bracket Best 2 out of 3 matches
Winners Finals= 3/5 matches
Losers Final= 3/5
Grand Finals=3/5, the player from the losers must win 2 sets of 3/5

3 Stock, 6 MINUTE TIME LIMIT for singles

All items OFF (including Smash Balls)

Doubles Team Attack is ON, LIFE stealing is allowed.

BYOC: (BRING. YOUR. OWN. CONTROLLER.) NO WIIMOTES OR CLASSIC CONTROLLERS!!! Gamecube controllers only!!!

All decisions made by tournament officials are final.

Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.

Stage List:
Starter
Battlefield, Final Destination, Smashville, Yoshi’s Island

Counter
Brinstar, Castle Siege, Delfino, Frigate Orpheon, Lylat Cruise, Halberd, Pokmon Stadium 1

Banned STAGES
75m, Big Blue, Bridge of Eldin, Corneria, Distant Planet, Flat Zone 2, Green Hill Zone, Hanenbow, Hyrule Temple, Jungle Japes, Luigi’s Mansion, Mario Bros., Mushroomy Kingdom I, Mushroomy Kingdom II, New Pork City, Norfair, Pictochat, Pirate Ship, Rainbow Cruise, Rumble Falls, Shadow Moses, Spear Pillar, The Summit, Wario Ware, Green Greens, Mario Circuit, Onett, Pokmon Stadium 2, Port Town Aero Dive, Skyworld, Yoshi’s Island (Pipes)

  • At the beginning of a set, each player may strike 2 stages from the available 11. Of these, only 1 can be from the 4 Neutrals listed above. You may however choose to strike 2 counterpick stages.

  • 1st match, characters are chosen with double blind picks. After that, advanced slob picks- Loser of 1st match pick stages, the winner of the 1st match picks character, then loser of 1st match picks character. Continue this as necessary until the set reaches completion. Standard sets are best of 3, finals or semi-fianls are left to the discretion of the tournament host, although best of 5 is recommended for time constraints.

  • All forms of stalling are banned. Stalling- The act of deliberately avoiding any and all conflict so that one may make the game unplayable. This includes MK infinite cape, excessive edge stalling, or any form of stalling under the stage (DK spin, sonic charge B, snake infinite down B teching, etc).

  • Any suicide KOs on the final stock resulting in sudden death will result in a loss for the user of this tactic. If it would be a suicide KO and the match screen shows a decisive winner, go with that instead. A Bowsercide final KO results in a win for the Bowser player.

  • If the timer runs out, the victor is determined first by stock and then by percentage. In the event of a sudden death, both players are to suicide IMMEDIATELY. No fighting with bombs @ 300. At the results screen, regardless of what the screen says, the player with the higher DAMAGE TAKEN is the loser. No exceptions. In the result of a tie, the match will be discarded and played over, same characters and stage. For teams, if this should ever happen, add the damage taken instead for both teams.

  • Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.

For anyone wondering here are more tournaments offered at computer arena, just visit this page to see http://www.computerarena.com/gaming_tournaments.php

We will try to continue having more qualifers here so people can get a leg up on the competition and at the same time bring more hype to the actual event! Hope to see you there.