Strict Inputs


#1

its crazy how strict the inputs are on this game… i mean in SF2 it was easy and easier on sf4 but damn its so strict in sf3…

whats yall take?


#2

imo, execution isnt hard in this game aside from a few things (TKD for an example).

but I dont really play any other fighters to be honest…so I dont really have anything to compare to


#3

It was the complete opposite for me. I could input stuff just fine when I started 3S, but SF4 felt weird.

This isn’t just 3S either; CvS2, Super Turbo, Marvel 2, I had no complaints regarding inputs for them. Only SF4 felt janky as hell.

P.S.- This isn’t just some typical hate post, I honestly think SF4 feels radically different in terms of inputs compared to the old games.


#4

idk if it was the same for you, but the few times I have played AE it felt weird for me too, but in the sense like “wow, this feels like it shouldn’t have combo’d”

something like that…


#5

…I’ll be honest, that’s how I felt when I played Cammy in CvS2. haha


#6

I never thought the inputs were hard on 3rd strike at all.


#7

like when i wake up i want to teleport but i have to wait a certain moment to do so unlike sf4 input


#8

What game did you learn on?


#9

Press shit faster and it becomes easy.


#10

That’s because this game doesn’t have any shortcuts and easy reversal windows like in SF4. Even something simple like dash shoryu is sort of hard to do in 3s.


#11

hahahahaah what? you crazy.

3s has shortcuts. stop saying that shit god damn.

hes referring to input window for reversals anyway which yes, is tighter.


#12

SF4 and mvc3 should be treated as the exception not the rule when talking about inputs in my opinion. Most games that shit won’t fly.


#13

You can’t mash Shoryuken like in Street Fighter IV :frowning:


#14

WTF, doing moves in 3s is harder than in Super Turbo? What games are you playing duuuuudee…


#15

You misunderstood, I said it doesn’t have shortcuts like SF4.