ULTRA II - DENJIN HADOUKEN
- Does 4-hits 255/400 (8-hits 495/800 fully charged)
- Does 50 stun points per blocked hit (but can never cause stun on block)
- Does 15 chip per blocked hit (18 chip for the last one)
- seems as fast as Shinsho?
- is attack-invincible until he lets go of the fireball
- is not throw-invincible
- if you charge at all you lose attack-invincibility as well
- causes float wall-bounce against grounded opponents (can juggle with anything)
- against airborne opponents the only juggle followup is the last hits of super
- can be charged up for an extra hit after backthrow for 500 stun
- Palm FADC Denjin works midscreen but is very difficult
- can be linked after any palm in the corner fairly easily.
- can be used after EX-Palm midscreen fairly easily (against the characters that it works against)
Figured we should should have this, start figuring out guys:
Creating this from work, will update the list as you people post up
Example of possible setup(quite lame, but yeah)
- j.HP, cr. HP, EX palm, hp palm >> mp fb xx fadc xx denjin
The enemy gets up after the hp palm and cannot jump or else will get hit by the fb and the denjin. if he blocks will be either over stunned or close to that.
PS: nos99, stole your denjin info.
Note that some characters can evade that with ex stock, but others can only evade with ultras and supers
- EX Palm > dash > cr.roundhouse > Denjin Hadouken (6 hit charge)
- forward throw > Denjin Hadouken > full charge Denjin.
- EX Palm > FADC > j.HP > Denjin Hadouken (6 hit charge)
(J.HP), cr. HP,EX Palm, Denjin - 429 damage, 630 stun
(J.HP), cr. HP,EX Palm, FADC, j. MP (2 hits), Denjin (5 hits charge) - 503 damage, 700 stun
Kongo , FADC , LP palm , Denjin (works somewhat far away from corner)
(J.HP), cr. HP, EX palm, LP palm , Denjin (works somewhat far away from corner)
(J.HP), cr. HP, EX palm, LP Hadou , LP Palm, Denjin (works somewhat far away from corner)
backthrow , EX palm, denjin(6 hits charge) - 450 damage, 650 stun
(J.HP), cr. HP, MP Palm, Denjin - 409 damage, 680 stun
(J.HP), cr. HP, EX palm, HP hadou, MP palm, Denjin - 513 damage, 630 stun
(J.HP), cr. HP, EX palm, EX hadou, LP palm, Denjin 556 damage 818 stun
(J.HP), cr. HP, EX palm, HP hadou, EX hadou, denjin
(J.HP), cr. HP, EX palm, HP hadou, EX hadou, LP palm, Denjin
Also, can anyone help me with the damage/stun values?
This is starting to get pretty good!