What’s Q’s best Super Art, I usually switch back-n-forth between S.A. I Critical Combo Attack and S.A. II Deadly Double Combination.
S.A. I - Critical Combo Attack - medium sized gauge a big large but two levels. Best when used close so it’s not easy to see comin’. Good in corners and posses an over-head in it
S.A. II - Deadly Double Combination - Large gauge. Works best in close-range fighting to set-up a juggle, espcially in corners. Best to hide it behind a Dashing Head Attack (MP) or Standing close MK. Does massive damage & stun.
S.A. III - Total Destruction - Large gauge. Does massive damage & stun. You can combo it after a Deadly & Capture Blow and that’s it…I think. Needs a more than average set-up. Can be blocked, leaving Q open. Punch version has more range and less damage while Kick version does more damage but lacks range. Great for a stylin’ finish!
This is just the basics but what do u use which one is recomended