Why did that guy put Ryo’s combos down? Anyway a real good normal that cancels is Kyo’s standing roundhouse. Only a level 3 serpent wave will connect from far, and the roundhouse avoids sweeps. C.mk is cancellable into a super only, while most of kyo’s other normals cancel into any thing. I beleive his only normal that you can’t cancel is close and far s.fp. Also, since you use c-groove, here a combo you can do:
Annthing ( jump-in’s, etc.) into qcf+k, k, Level 2 Serpent wave, qcf+k, k, Level 1 Serpent wave.
It takes a good amount of life and you can start by connecting some shorts into qcf+lk, k. He might have stronger one’s, but I’m not sure cause I don’t use C-groove Kyo. Here his corner combo:
j. hp, c. hp, qcf+ mk or hk, k, dp+mk, level 3 serpent wave.
I know this combo takes off a shitload when raged or activated, but I’m not sure about in C. You dont need a jump-in tho, you can start by a c.mp into qcf+mk,k. This also isn’t exactly a corner combo, you just need to end up in the corner for the super to connect.