Super Street Fighter II Turbo, in the house


#3955

To be fair to Petran his first 2 matches were against Balcork(Hell balcork wasn’t even playing his main and still stomped almost everbody) and Spinalblood(Who would easily and by a wide margin be the single best player in europe if he played the proper version of his character) which if it was anyone’s first introduction to the game would be intimidating as fuck because they are both scary good .

http://fightplay.fr/tournoi.php?num=1677 (This site is weird the pools go away after a while).

I know that a lot of people think that instantly being put up against really good players is good for new people but while there is a lot to learn from it can be very discouraging being just bashed into the ground.
There comes a point where the difference is too great for you to learn anything and you simply turn into a punching bag.

I personally think you should keep going and if you want to keep going with cammy there is a french player that goes by Max and a bunch of numbers if i remember correctly that plays a really good one you could try to spectate and ask some questions. Not everyone is those two and if you keep going and try playing against a lot of different players you will surely improve.

Use that tournament as a measuring stick as they are fairly frequent usually atleast once a week and see how far you can get in the next one and so on.

edit found his name: Max31


#3956

This just highlights the importance of seeding your tournament. You should always seed. Top players reap benefits by gaining BYE priority over others, beginners and intermediates benefit by having a less stacked first round, and everyone benefits by having more exciting matches occur in the 3rd round and above.

And I agree that people should learn by playing against other similarly skilled players first. This is why I always recommend finding a rival within your scene to help level each other up. As you both play each other and improve, you improve as a unit, which in turn helps others. This is why I’m a big proponent of never withholding advice or information, since it only hurts the scene as a whole, along with the individual player.


#3957

yes, exactly that experience was intimidating.
were I a complete beginner and had lost to him, I wouldnt mind, since I wouldnt understand what was happening anyway.
But at this stage I can grasp some things and this was really an experience I had never seen before.

ironically the day before, Balcork was playing against a player named Afro Legends Jr. Dont know if it was the same player as AfroLegends, but he was beaten 40 games straight (his Vega vs Honda).
Afro then switched to Cammy and dominated even more for a while.

it felt like playing football with a professional team. even at lower ranked leagues, you’ll loose 25-1
since now I injured my shoulder due to tendonitis, I’ll return at fighters probably after summer holidays anyway…


#3958

Definitely not the same player as Afro Legends. That’s kinda weird tbh.


#3959

Anyone know who that “afro legends jr” is?


#3960

If I wanted to run a local tournament for this game, what would be the best way to set it up? I can’t afford a Super Gun, would an emulator on a laptop work?


#3961

Yup. Shmupmame or Groovymame with an ST emulator can run pretty close to arcade-perfect with the right speed settings. I highly recommend it for local gatherings.


#3962

no


#3963

Yup. Prove me wrong if you feel they aren’t close to arcade perfect without having to buy or build a supergun.


#3964

This just made my night:

So back story, I challenged him, he was playing O.Ryu. I beat him one match, he played again, and first round, I got him locked in tick throws, and he ragequit.

He sends me a new challenge, and the above ensues. Then he leaves out of the game, and sends “ggs” in the lobby.

I guess that’s the Japanese equivalent of beating me senseless because throwing is cheap. :coffee:


#3965

Hey guys, I was checking out some music sites and found this short documentary on videogame music’s influence on western artists, halfway into the video they go straight to Street Fighter 2’s music and it’s influence, it has some neat stuff and if you’re a fan of Flying Lotus, Thundercat, Oh No, Dizzee Rascal, Ladyhawke, etc… you may find something interesting here (also there’s a cool story in there from the composer about how Blanka’s theme was conceived). It’s episode 3.

redbullmusicacademy.com/magazine/diggin-in-the-carts


#3966

night Thailand

https://scontent-a-lga.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/10421361_682182191878656_1880034998275446250_n.jpg?oh=107ddb8125f1ab5f3ed9f6c1f907c219&oe=54C4579C


#3967

Hi if any of your turderinos use IRC in the year 2014, I made a ST/SF2 channel over at irc dot mizuumi dot net called #superbturbob


#3968

90s revival!


#3969

I really want to get into ST; are any of the online communities (HDR, GGPO, Supercade) active, like you can get on and find a game, or are they more just for king of GGPO and events?


#3970

GGPO is pretty active atleast in europe at early mornings and after 16 gmt+1.

40ish people on atm.


#3971

CPU Akuma’s throw range.


#3972

lol. Love the shadow of dead bison there. Crazy throw range.


#3973

That’s pretty ridiculous.


#3974

i play very often on GGPO and never usually find myself waiting longer than 5 min for someone to match with. when i do, they are usually very friendly as well. on supercade, it’s mostly third strike that people seem to play from the little bit i’ve used it.

GGPO works really well, i’ve been having matches with my brother in thailand and they’ve been surprisingly smooth. im the US and most players in japan seem to be pretty lag-free as well. the way GGPO works, i don’t really understand, but it does a good job of hiding the lag that must be there. i’d recommend it