Routine is a first person Survival Horror set on a abandoned Moon Base designed around an 80’s vision of the future, Your job is to find enough data and survive long enough to uncover the truth behind the strange disappearance of everyone stationed on the Lunar Research Station.
-A non linear experience lets you explore any part of the fully open Moon base and find out secrets that other players may not! -Be immersed with Full body awareness, Deadzone aiming, no HUD, no health bars or points system... you must run, hide and survive the best you can against what lurks in the base. -There are no health packs or multiple lives, in Routine there is a Perma death system that will keep you on the edge! -Multiple endings based on what actions you take.
Game play footage:
I’ve been following this game like a hawk ever since it was announced because the teaser caught my attention much more than any other game announcement so far this year and the game play shown so far is even more GDLK then what I was expecting. From what I can tell it’s basically Amnesia: The Dark Descent meets Dead Space with rogue like randomly generated elements, so hopefully it’ll scratch my itch as both a survival horror and science fiction nerd. Interviews and more info on Routine are in the steam link above, so before anyone calls it another generic space marine FPS, actually do a little reading. Routine is first and foremost a survival horror game and all the mechanics in it serve to emphasize that, even the all purpose gun thing called the CAT uses floppy discs as ammo with random effects which may help or hurt you.
Oh and Routine has OCULUS RIFT SUPPORT! I can’t imagine how fucking terrifying that shit would be.