I have a simple She-Hulk bnb using Wesker’s OTG:
c.L c.M c.H S j.M j.M j.H delay S, Wesker OTG, repeat previous combo up to OTG, Torpedo into Hyper
Now, whenever I try to Torpedo into Emerald Canon, the game keeps registering it as a SRK motion because it retains the info from when I pressed forward to dash. I have tried to let go of the directional buttons (I play on a controller) before pressing s.L to use Torpedo and going into a hyper, but it STILL comes out as Taking Out the Trash.
I have resorted to just trying to predict the direction my opponent techs and then punishing with “Trash” and it’s been working well enough so far, but it’s a gambled reset chance when Emerald Cannon is a guarantee on damage.
Any timing advice I should know? And any pieces of advice to improve upon that listed combo? I don’t want my She-Hulk to be a one-note fighter anymore.