Now that X-factor has taken a hit and DHC glitch is gone completely what is this going to do for team mechanics? Those who choose to remain loyal to their team might see a breakdown in their methology if a large part of their game depended on the glitch or pre-nerf options.
What do you see right now as obvious changes in team mechanics? Now that 1mill+ damage off two meters isnt looking like an option, what does this do?
It seems like UMvC3 did 2 things:
-harder to get free meter
-harder to do free kills
Battery characters like Wesker who now have health decreases? Loss in practicality. Magneto airdash speed nerf and slower disruptor? Weakened zoning, weakened rushdown.
I think the “boost” assist, specifically Morrigan’s darkharmonizer is really going to make her more valuable in a post DHC glitch world where building meter isnt so easy.
Wolverine/Akuma seems all but dead at this point. While characters just bubbling under being pretty good benefit from the top getting shaved a little. I’m expecting to see Storm rise (launch to magic series > LA x2 > Lightning Storm x XFC x Lightning Storm > DHC?)
I’m sure we have only scratched the surface. Things will get interesting this weekend when Wong and Co. get to town.