Alright, one of the harder/impossible things to actually “teach” someone is hit-confirming. Obviously reactions, experience, and hand-eye coordination are major requirements to hit-confirming. Even so… I will try my best to share some techniques or “Reaction Boosters” to help you out. Sight and Sound are the name of the game amigos!
These things helped me get better at hit-confirming!
First of all the most important thing that I thought generally everyone already knew was to buffer the motion of the super and hit the button for super depending on hit/block.
Sight- Getting used to the sight of the move/combo hitting is the most obvious yet more challenging things to do. Things I like to look for when watching the screen are:
Character’s hit animation
Super Meter ( If not at MAX obviously)
Score/Points (courtesy of Long Island Joe)
- noticing these things all at once can be a severe help to your hit-confirming problems.
Sound- The easier of the two hearing the sounds of the move/combo hitting can help also. Some things to keep an ear out for are:
Hit sound (Different normals make different sounds specifically for this reason)
Character’s Hit cry ( The “ahh” they make obviously)
Block sound ( Urien’s especially is easy to notice)
Sorry to all the OG’s that are reluctant to flame me for such a short write up for a “whole new thead”:china: