would you guys agree with this?
A: Ken standing up, next to B
B: Ken on the floor waking up
here are the assumptions:
Ken A’s options:
MP HP - meaty.
c.LK x 2 - meaty.
UOH / b.MK - meaty.
block low - done far enough for a throw to miss.
parry low - SGGK (parry low into karathrow/MP option select).
throw - done at the earliest possible moment.
Ken B’s options:
c.LK - early enough to beat throw attempt.
block high
block low
parry high
parry low
throw - done at the earliest possible moment.
DP - fierce DP. reversal.
in the lower right table, the colors just denote who will be dealing substantial damage.
blue: “A wins”
red: “B wins”
for example, row 4 column 2 of the lower right box shows what happens when the Ken on the floor (B) tries to parry high while the crowding Ken (A) does c.LK x 2 - the low shorts win, and Ken A can add a SA3 after that.
note that the 0s just indicate events where neither character will be taking damage. a neutral event could still mean loss in momentum. “block low” is in blue because Ken A can deal significant damage as a result.
would you agree that these are the most important options for the two Kens?
- SA3 and EX DP were left out since they’re the same as fierce DP, except they burn meter.
- tick throws technically don’t occur on wake up. in any case, leaving them out simplifies things.
is the listing of who “wins”, as presented by the chart, accurate?