Thanks everyone for the work! As of now, I’m rendering a video tutorial for basic “inside game” for KOF. So hopefully we’ll put it somewhere on there.
On Yuri’s page, under Tips and Tricks it says:* Due to input leniency, it is possible to input dp+C (DC) dp+D simply by pressing both buttons in sequence after performing the motion. You might find this easier than to input the DP motion twice in a row. *
If you do this her fireball special will come out instead of her demon flip. **
Not if you do a proper DP motion 623, it’s best to keep on holding down-forward when pressing C and D in sequence and you’ll get dp xx demonflip
Yeah you are right. Ive got it to work with other characters but not consistently with Yuri for some reason.
I’d like to add that Takuma’s QCF+D has upper body auto guard until what appears to be the first active frame. The wiki only lists the EX as having auto guard.
Put the throw invulnerability values from Arcadia onto the wiki. Someone is going to have to test this for console eventually, and it’s not going to be me.
I’m thinking that it might be handier to put them in order of ‘category’ rather than in order of teams. That might be slightly easier to remember, and easier to see the vague system that’s there.
Benimaru is finally up. The guy has like a billion projectiles (that aren’t really projectiles) which take forever to test. I don’t know if anyone would ever care to know all of the exact hitstop/hitstun/blockstun of all of his lightning moves, but hey, it’s there anyway.
Elisabeth is next, and should be a cakewalk compared to the nightmare that was Beni.
Is there any reason in particular that the guide is password protected? =/
Looks like they’re adding in the SFxT section.
Yeah =/ Can’t get on the AE one either.
Quick correction: EX Kyo’s f+B from a normal cancel is listed as 60 damage, but should be 35.
my favorite wiki ever…lots of typos around though lol
Feel free to point any out though, if you’re up for it. Will fix it
Will the wiki have an update with guard gauge infomation?
Raiden’s page is very weak!
What on it? The exact values per character, or the system changes to the recovery?
I know. I didn’t finish Raiden, Ralf, or Leona’s pages before the console release. I can look into those pages, though I might post it on IPW. Either way there’d be a link on the SRK guide to where ever I’d end up writing it.
The exact values per characters’ moves. I was currently gathering data for each characters’ moves when they deplete the guard gauge. I can share my findings if you guys can find them useful. I’ve done Team Japan, Andy, Terry, and Ryo so far.
Excellent work on this guide btw