The finals “race to ten” is basically a three way first to ten wins. The first two players play one game. The winner stays and plays the third player. They play one game. Winner stays and plays then faces the other player. Repeat until someone gets ten wins.
We thought about doing a regular round robin but this format seems more exciting. But we’ll see how it turns out, especially in an online format.
I also considered having four finalists but this tournament is already going to go for four weeks and I don’t really want it going any longer than that.
I’m not available to run any daytime tournaments but that could be something to add for the next one and maybe someone can help with running that one. However, if players aren’t going to be available to play in the finals, it seems kind of pointless to run a daytime tournament for this particular series.
Online sign-ups will continue to be accepted after the 32 man pools are filled and players will be alternates (in the order received) for those who do not show up for the tournament. In addition, sign-ups will be accepted in the GGPO ST lobby before the tournament and those players will be added as additional alternates.
Hey , i did just to add more competition, north America only cmon, if u look back casual ggpo tournaments yito (Mexico)has won a big chunk, mad_Zero (El Salvador) won the other day , kyoya (Mexico) also win , and who knows maybe i woulda hit 1 as well, just saying that if you dont have the latin flavor in it migth not be the best online competition you can get.
I initially was going to make this a US/Canada tournament only but I chose “North America” because I wanted to give Yito (Mexico) a chance to enter since he has been doing well and winning a number of the small tournaments people are running what seems like several times a week. I will say that I’ve played Yito a number of times and the connection can be okay at times but often times it’s quite a bit laggy and I’m probably closer to him than most players are. And Yito hasn’t registered for this tournament, so the idea kind of backfired.
A number of people have voiced their concerns about ping being a problem if they go against players from Latin America. And this is a understandable concern because other GGPO tournaments institute a ping limit of I believe 150ms.
This is an online tournament so it will obviously have it’s flaws but this tournament has gained a lot of interest already and is shaping up to be a big tournament and we want this to be unaffected by lag as much as possible so a ping limit may have to be implemented. Stay tuned.
Please note the new start time, 10PM PST, for this Friday’s tournament (Round 1).
Due to concerns with connection problems and due to Sabin’s availability, we need to move the start time back one hour for the first tournament. Sorry for the inconvenience but this change needed to be made to help with the quality of the tournament.
In addition, there will be a ping limit of 150. We will check pings before the start of the tournament. Players whose pings exceed 150 will be replaced with an alternate.
Looking at the signup page, I saw many non-regulars entering.
From my experience playing/running ggpo online tourneys, the most annoying thing is unable to connect.
You’d often have two guys blocking the whole tourney because they cannot connect.
Most likely it’s because their ports are not forwarded correctly (they will tell you it’s forwarded), and they were playing fine with other players because the other guys set it up properly.
I strongly suggest requesting all participants to test their ggpo setup before friday and make sure it works properly. Instead of waiting until friday when kuroppi enters you into the tourney and then you get stuck.
Will you be available to assist with this before the tourney starts?
Also, please note where you are on the signup page (in the first 32 or listed as an alternate). Though we don’t know how many people may not show up and how many alternates can get in, you should be able to have a general idea of your chances to get in.