cr.hk into trigger has an interesting issue. Its plus on block which is nominally great, but the problem is too plus on block at least by my testing. It’s at least +14(maybe more?) which means you can’t tick grab or even hit a button to force a counterhit because nothing is slow enough to actually let them have time to hit any button.
The fierce’s are too slow to stop a 3f after it not that you’d want em anyways cause they are death on block up close.