Juri does have some execution barriers to account for, especially to get to her better damage and better frame traps (I’m still not there yet), but it’s not crazy hard to get started. She gets whatever she wants off all sorts of AAs though, so combined with her projectiles and overall decently-ranged normals, she can control space pretty well.
She also makes a good teammate because she has so many ways to get her teammate in. When she’s out front with low life, I never feel like I’m lacking in ways to get her out of there.
*Juri Fanboy Sidenote: * Been playing her since she arrived in Super (though I still “mained” Rose until AE), so I’m more than partial to her. IMO, she’s one of the best FG character designs I’ve seen in years least, both appearance-wise and in regards to her play style.
Cammy is pretty easy, straight-forward. I think that’s what helps make her a good teammate as well, although for her better damage and tricks, she can start running through meter easily.
And I seriously think Akuma should not have that health deficit in this game lol. But ah well, dat raging demon tax. XD