Use this thread to talk about all things related…
Things That Probably Should Work, But Don’t
So I’m trying to go further with this glitch and expose some other characters, but I’m actually having a tough time. I thought I knew enough about it to be able to figure things out, but yeah a lot of things are inconclusive.
There has to be some underlining property that allows OTG hitting to carry over after the BRQ, but I can’t pin point it. Anyone got any ideas? Casshern’s hits OTG and can even lift them back on their feet. What about Souki? In fact, how do you do it with Souki? I never figured out the BRQ part.
For example, in Casshern/Roll’s case, Casshern is able to attack during Roll’s super with an OTG hitting move and BRQ into a move that normally wont hit OTG. That all makes sense, untill you try the same thing with Alex’s head stomp and get nothing. I just get a feeling that this should be working with Alex, unless his head stomp has some OTHER property that dissalows it, or his 2A is too high.
[2]A > 2B > 2C > ]8[C > 421A+B~P > [2] > ]8[ whatever
It’s an OTG hitting move, that can team up into Roll super just like Casshern, yet finding a timing or any indication that BRQ into OTG infinite is possible, just aint happening in this case.
Anyone got any good ideas on what this “property” is that allows this to happen in some cases?